Warhammer 40k’s Astra Militarum – aka the Imperial Guard – returns with a vengeance – by which we mean a brand new model and boxed range army setcontaining a band new, never-before-seen guard designs, all revealed during Games Workshop’s Warhammer Day Preview Live Stream on Saturday. Check them all out in the video below.
Along with the overhaul Sentinel walkers (which were introduced earlier in the year), the upcoming army set features a revamped Commissioners; Cajun Shock Troops; Cadian Command Squadrons; and Heavy Weapons Teams – as well as a brand new artillery unit: the Field Ammunition Battery.
Details are understandably thin on the ground so far, but GW says the battery can be equipped with “high-caliber guns, multi-missile launchers or heavy, overloaded laser cannons.”
GW’s Saturday stream and accompanying Warhammer community article also confirmed that “these are far from the only new miniatures coming to the Astra Militarum“. We’ll keep our glasses on the horizon for other guards on the way.
Of course, we have no trace of a Astra Militarum Army sets release date nor official prices yet – though it’s likely to be in the same region as the full Leagues of Votann army, which costs $200 / £120.
Confirmed content of the entire Astra Militarum army (including everything the models are new kits) are:
- Special edition of the 9th edition of the Astra Militarum codex
- Cadian Shock Troopers x 20
- Cadian Command Squad x 1
- Field Ammunition Battery x 1 (2 bases)
- Sentinel x 1
As with previous faction army sets, like the Leagues of Votann and Chaos Knights before them, we expect to see a bit more detailed information about the constituent models and new codex coming from GW over the coming weeks.
Not included in Army set, but revealed in Saturday’s stream and Warcom itemare the new Commissioner and Heavy Weapons Team models. We don’t yet know when these (or any other new Imperial Guard models) will be released, or how much they will cost.
We also learn that the new Astra Militarum Codex allows free mixing of regiment-specific units (such as Death Korps of Krieg and Catachan Jungle Fighters) within the same army – supported by the return of the now familiar 40k rules to create custom sub-factions.
These allow you to choose two ‘traits’ for your own army from a large menu of rules from all the different regiments on offer (rather than having to stick to the units and rules of a single guard regiment).
We won’t know how much these freedoms will play with the rest of the new Astra Militarum codex (or if mixing and matching regimental units will introduce other limitations into your army rules) until we see the book in the flesh – and, as usual, the army itself will be your first chance to get hold of it.